1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105
//! Provides abstractions for working with bytes. //! //! The `bytes` crate provides an efficient byte buffer structure //! ([`Bytes`](struct.Bytes.html)) and traits for working with buffer //! implementations ([`Buf`], [`BufMut`]). //! //! [`Buf`]: trait.Buf.html //! [`BufMut`]: trait.BufMut.html //! //! # `Bytes` //! //! `Bytes` is an efficient container for storing and operating on continguous //! slices of memory. It is intended for use primarily in networking code, but //! could have applications elsewhere as well. //! //! `Bytes` values facilitate zero-copy network programming by allowing multiple //! `Bytes` objects to point to the same underlying memory. This is managed by //! using a reference count to track when the memory is no longer needed and can //! be freed. //! //! A `Bytes` handle can be created directly from an existing byte store (such as `&[u8]` //! or `Vec<u8>`), but usually a `BytesMut` is used first and written to. For //! example: //! //! ```rust //! use bytes::{BytesMut, BufMut, BigEndian}; //! //! let mut buf = BytesMut::with_capacity(1024); //! buf.put(&b"hello world"[..]); //! buf.put_u16::<BigEndian>(1234); //! //! let a = buf.take(); //! assert_eq!(a, b"hello world\x04\xD2"[..]); //! //! buf.put(&b"goodbye world"[..]); //! //! let b = buf.take(); //! assert_eq!(b, b"goodbye world"[..]); //! //! assert_eq!(buf.capacity(), 998); //! ``` //! //! In the above example, only a single buffer of 1024 is allocated. The handles //! `a` and `b` will share the underlying buffer and maintain indices tracking //! the view into the buffer represented by the handle. //! //! See the [struct docs] for more details. //! //! [struct docs]: struct.Bytes.html //! //! # `Buf`, `BufMut` //! //! These two traits provide read and write access to buffers. The underlying //! storage may or may not be in contiguous memory. For example, `Bytes` is a //! buffer that guarantees contiguous memory, but a [rope] stores the bytes in //! disjoint chunks. `Buf` and `BufMut` maintain cursors tracking the current //! position in the underlying byte storage. When bytes are read or written, the //! cursor is advanced. //! //! [rope]: https://en.wikipedia.org/wiki/Rope_(data_structure) //! //! ## Relation with `Read` and `Write` //! //! At first glance, it may seem that `Buf` and `BufMut` overlap in //! functionality with `std::io::Read` and `std::io::Write`. However, they //! serve different purposes. A buffer is the value that is provided as an //! argument to `Read::read` and `Write::write`. `Read` and `Write` may then //! perform a syscall, which has the potential of failing. Operations on `Buf` //! and `BufMut` are infallible. #![deny(warnings, missing_docs, missing_debug_implementations)] #![doc(html_root_url = "https://docs.rs/bytes/0.4.12")] extern crate byteorder; extern crate iovec; pub mod buf; pub use buf::{ Buf, BufMut, IntoBuf, }; #[deprecated(since = "0.4.1", note = "moved to `buf` module")] #[doc(hidden)] pub use buf::{ Reader, Writer, Take, }; mod bytes; mod debug; pub use bytes::{Bytes, BytesMut}; #[deprecated] pub use byteorder::{ByteOrder, BigEndian, LittleEndian}; // Optional Serde support #[cfg(feature = "serde")] #[doc(hidden)] pub mod serde; // Optional `Either` support #[cfg(feature = "either")] mod either;